Baldur's Gate 3 For Mac



Baldur’s Gate 3 is a native macOS application that requires Metal 2.3 features. And for the record, this is a native build that purely uses Metal 2.3 and not MoltenVK. Last but not least, Baldur’s Gate 3 supports eGPUs support. Baldur’s Gate 3 Mac download. Download Baldur’s Gate 3 Game Overview Gather your party, and return to the Forgotten Realms in a tale of fellowship and betrayal, sacrifice and survival, and the lure of absolute power. Mysterious abilities are awakening inside you, drawn from a Mind Flayer parasite planted in. Forged with the new Divinity 4.0 engine, Baldur’s Gate 3 gives you unprecedented freedom to explore, experiment, and interact with a world that reacts to your choices. A grand, cinematic narrative brings you closer to your characters than ever before, as you venture through our biggest world yet. The news was shared by the official Twitter account earlier which wrote, “We've got a big surprise for Mac fans. Baldur's Gate 3 will also launch on Mac, tomorrow 10am PT! Now, Mac fans will. Early Access contains Act 1 of Baldur's Gate 3, which is planned to be a 3 Act game. Act 1 contains around 25 hours of content for your first playthrough, but is designed to be played multiple times. Throughout Early Access, we will be adding content, improvements, iterations and bug-fixes as we go through community feedback.

Baldur's Gate III
Developer(s)Larian Studios
Publisher(s)Larian Studios
Director(s)Swen Vincke
SeriesBaldur's Gate
Platform(s)
Release6 October 2020 (early access)
TBA (full release)
Genre(s)Role-playing
Mode(s)Single-player, multiplayer

Baldur's Gate III is an upcoming role-playing video game that is being developed and published by Larian Studios. It is the third main game in the Baldur's Gate series, itself based on the Dungeons & Dragons tabletop role-playing system.[1] A partial version of the game was released in early access format for Microsoft Windows, the Stadia streaming service, and MacOS on 6 October 2020. The game will remain in early access for at least one year before the completed version is released.[2]

Gameplay[edit]

Baldur's Gate 3 Steam

Baldur's Gate III is a role-playing video game that looks to offer both a single-player and cooperative multiplayer element. Players will be able to create one or more characters and form a party along with computer-generated characters to explore the game's story. Optionally, players will be able to take one of their characters and team up online with other players to form a party.[3] It was announced during the PAX East 2020 event that, unlike the previous Baldur's Gate games, Baldur's Gate III combat would be turn-based, similar to Larian's earlier games Divinity: Original Sin and Divinity: Original Sin II.[4]

Plot[edit]

In the late 15th century DR, almost a century after the events of Baldur's Gate II: Shadows of Amn, the forces of darkness are on the rise. The player character has been taken captive by the mind flayers, who have launched an invasion of Faerûn, and implanted with an illithid tadpole, a parasite capable of enthralling and transforming them into another mind flayer. Before the mind flayers can transform their victims, the nautiloid flying ship they are all aboard comes under attack from githyanki warriors and flees through multiple realms, including Avernus, the first of the Nine Hells. The player character is freed during the fighting and steers the damaged ship back to Faerûn, where it crashes. As the player character searches for a way to remove their parasite, they encounter other survivors of the wreck: the human wizard Gale, the half-elf cleric Shadowheart, the high elf vampire Astarion, the human warlock Wyll, and the githyanki fighter Lae'zel.[5]

Development[edit]

Baldur

The original Baldur's Gate game was developed by BioWare and Black Isle Studios, and published by Interplay Entertainment in 1998. The game used a licensed version of the Dungeons & Dragons (D&D) rule set, specifically in the Forgotten Realms setting. The game's success led to a sequel, Baldur's Gate II: Shadows of Amn, and its expansion pack, as well as Icewind Dale and its sequel, and finally, Planescape: Torment. Black Isle Studios began work on a further sequel, Baldur's Gate III: The Black Hound, in 2003, but Interplay faced significant financial crisis that year and shut down Black Isle, cancelling the game. Interplay lost the license to make D&D video games to Atari in 2008. Atari later released Neverwinter Nights and its sequel, Neverwinter Nights 2. Wizards of the Coast had long since acquired the rights to D&D as part of their purchase of TSR, and had been making updates to the core rule sets over the previous years. The new sequel from Larian Studios has no connection to the cancelled Baldur's Gate III: The Black Hound.

The series' intellectual property (IP) had been sought after by multiple developers. This includes Brian Fargo, the founder of both Interplay and inXile Entertainment, as well as Feargus Urquhart of Obsidian Entertainment, who were seeking the IP rights for at least a decade.[6] Larian Studios was interested in making a sequel in the Baldur's Gate series for some time, having first approached Wizards of the Coast after their release of Divinity: Original Sin around 2014. At this time, Wizards of the Coast felt the studio was still too new to the industry to be trusted with the Baldur's Gate license. Larian then developed Divinity: Original Sin II, which was released in September 2017. Pre-release materials related to the game impressed Wizards of the Coast, so they contacted Larian to ask if they still had interest in Baldur's Gate III. Larian accepted, and while working to wrap up the release stage of development for Divinity: Original Sin II, a small group gathered to develop the design document to present to Wizards of the Coast with their ideas for the new Baldur's Gate.[7]

The game will be based on the 5th-edition Dungeons & Dragons rule set, though it will include tweaks and modifications that Larian found necessary in translating it to a video game. For example, the combat system is expected to be weighed more in favor of the player than in the tabletop version, to make the game more enjoyable.[3]

Larian Studios teased Baldur's Gate III in the week prior to E3 2019.[8] They formally revealed it during Google's presentation on the Stadia platform just ahead of E3, confirming its release for both Microsoft Windows and Stadia.[9] The tabletop adventure Baldur's Gate: Descent Into Avernus was published by Wizards of the Coast in September 2019, and has been described as a 'prequel' to Baldur's Gate III. The Descent into Avernus adventure takes place roughly 100 years after the events of Baldur's Gate II, and the story of Baldur's Gate III takes place immediately following the events of the Descent into Avernus tabletop module.[10] On 5 October 2020, Larian Studios announced the game would be released for MacOS in addition to Windows and Stadia.[11]

Baldur's Gate III was originally set to be released in early access on 30 September 2020.[12] This date was later delayed to 6 October 2020.[13] The early access version contained only the first act of the game, amounting to approximately 25 hours of content and one-fifth of the game world's map. The character creator also included a selection of 16 races and six classes to choose from, with more planned for the finalized release.[14] Save files created during early access will not be transferable to the completed game.[15]

Reception[edit]

On the day of its early access launch, Baldur's Gate III became the best-selling game on both Steam and GOG.com. On Steam, the game peaked at over 70,000 concurrent players, indicating strong initial sales. Larian Studios also claimed that heavy demand for the game appeared to cause technical issues for Steam in the minutes after the launch.[16]

See also[edit]

Mac

References[edit]

  1. ^'Baldur's Gate III is finally happening, 19 years later'. Retrieved 7 June 2019.
  2. ^'Baldur's Gate 3 Sales Are Already Insane, Says Larian CEO'. Wccftech.com. 7 October 2020. Retrieved 11 October 2020.
  3. ^ abBrown, Frasier (6 June 2019). 'Baldur's Gate 3 will combine the best of Divinity and D&D 5th Edition'. PC Gamer. Retrieved 18 June 2019.
  4. ^'Baldur's Gate 3 Gameplay Reveal - PAX East 2020 Live Stream'.
  5. ^'Baldur's Gate 3: Everything we know'. PC Gamer. Retrieved 25 September 2020.
  6. ^MacCafferty, Ryan (18 June 2019). 'Obsidian and inXile Both Tried to get the Rights to Baldur's Gate 3 – E3 2019'. IGN. Retrieved 18 June 2019.
  7. ^Brown, Frasier (6 June 2019). 'Larian was shot down the first time it wanted to make Baldur's Gate 3'. PC Gamer. Retrieved 18 June 2019.
  8. ^McWhertor, Michael (30 May 2019). 'Divinity: Original Sin studio teases new game, signs point to Baldur's Gate 3'. Polygon. Retrieved 18 June 2019.
  9. ^Grant, Christopher (6 June 2019). 'Baldur's Gate 3 announced for Stadia launch, watch the trailer here'. Polygon. Retrieved 18 June 2019.
  10. ^'Dungeons & Dragons Clarifies Relationship Between Descent Into Avernus and Baldur's Gate III'. WWG. Retrieved 28 December 2019.
  11. ^''We've got a big surprise for Mac fans. Baldur's Gate 3 will also launch on Mac, tomorrow 10am PT! Now, Mac fans will very much be part of the Early Access journey.''. Retrieved 5 October 2020.
  12. ^'Baldur's Gate 3 Will Release In Early Access In September'. GameSpot. 18 August 2020.
  13. ^Larian Studios [@larianstudios] (23 September 2020). 'We're delaying to October 6, by a week' (Tweet) – via Twitter.
  14. ^'Baldur's Gate 3's Map Is Already Big In Early Access'. GameSpot. 6 October 2020.
  15. ^'Baldur's Gate 3 Early Access Saves Won't Transfer Over At Launch'. Game Informer. 13 October 2020. Retrieved 14 October 2020.
  16. ^'Baldur's Gate 3 Is Having A Very Successful First Day In Early Access'. GameSpot. 6 October 2020.

External links[edit]

Baldur
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Baldur%27s_Gate_III&oldid=990493644'

Some cool news from Larian Studios this week as they have made Baldur's Gate 3 in Early Access available for Mac users. It seems for the past couple days, the game has had issues for players who have been using OSX, despite being able to download and play the game on Steam. According to a short email sent out late yesterday by Apple themselves to members of the media, it appears that has been resolved. This comes with he latest hotfix update for the game, which we have a snippet about for you below, but you can read more about here.

Baldur's Gate 3 For Macbook

We've got a lot more analytics that run in the background. We'll share more insights and data in the next Community Update, but for now, you should know that it's not just bug reports that help us solve issues and improve the game, we have a system of anonymous analytics running in the background that show us a lot about how the game is played, and thus how we can improve it. Simply playing Baldur's Gate 3 makes it better for you now, and everyone else in the future.

One important thing this hotfix has solved is the resolution upon the death of Gale. Those who've let Gale die may have found that an important item is missing, which is required. That's back! So, which was it? K'ha'trach'ash'ssji, K'ha'ash'ssji'trach, or the easier to pronounce 'K'ha'ssji'trach'ash'? Only Gale lovers will know.

Baldur's Gate Iii

Also, we fixed an error where people were stealing from merchants by directly equipping the stolen items out of their inventory. Hubris! It's in the title!

We still currently recommend you play the game on DX11 mode if you experience frequent crashing, or graphical errors. But they should be reduced now. The next big patch will include a host of fixes for cinematics and animation as well as UI glitches, and a community update diving into the game's launch.

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